Game Design Studio
Game Design Studio
In the Game Design studio students developed an extensive understanding of the Game Development field. The studio encompasses various essential aspects, including paper prototyping, game play loop design, concept art, character design, and UI design.
Students were organized into teams to collaboratively create an innovative game concept from the ground up. Students learned to make a basic 2D "platformer style" game prototype with pixel art aesthetics, utilizing the Unity game engine. This combination of theoretical knowledge and practical application equips students with valuable skills and hands-on experience in the realm of Game Design and Development.
Taught by Joe Gianoglio
Giuseppe "Joe" Gianoglio is a seasoned professional in the game industry with a track record spanning over a decade, specializing in concept and UI/UX design. Throughout his illustrious career, he has contributed his expertise to prominent corporate entities such as EA, Microsoft, and SEGA, having played a pivotal role in the successful release of more than 20 titles. Joe's academic journey began as a Fine Arts diploma graduate from Langara College, then followed by obtaining his Bachelor of Visual Arts degree from ECUAD in 2005.